Tuesday, July 28, 2020

VamporiumLANGUAGE v1.0 Available in the Unity Asset Store


With this pseudo language translator you can easily and quickly add learnable languages to your game. The translation is not binary (either the player knows or not a specific language) but it can be in a word-by-word or even letter-by-letter translation, depending on the player's level of knowledge.

Features:
  • partial translation of texts (depending on the percentage of knowledge)
  • different formatting for the translated/untranslated bits (using rich text)
  • preview of the translation right in the inspector
  • utilizing ScriptableObjects for language dictionaries: easy to use and port
  • usable out-of-the-box with the help of the provided components (for both the classic Unity UI and TextMeshPro)

Friday, July 3, 2020

VamporiumLANGUAGE is in the Working!


Almost done with a new Unity Asset. This time I will make easy to create pseudo languages that look like real languages.
It will support
  • partial translation (depending on the level of knowledge in that particular language) 
  • different text formatting (via rich text) for the translated parts, should you want to highlight them.
All I need to do is some more testing, a tutorial and the documentation... after these it is good to go!